Published by Tony at November 20, 2007
in Ruby and SDL.
After over a year of inactivity I’m back with a new tutorial. Hopefully it won’t take me so long to write the next one. Only time will tell.
My latest tutorial is called Getting Started With Rubygame. It’s a very brief introduction to the Rubygame library. Rubygame is a wrapper for SDL.
Check out the tutorial and let me know what you think.
Published by Tony at May 19, 2006
in SDL.
A third SDL tutorial has been added to the tutorials page:
I received a few requests to add animation to the previous tutorial, so here it is.
Also, the downloads for the other two SDL tutorials have been updated with project files for Visual C++ 2005.
Published by Tony at May 18, 2006
in SDL.
The latest update to SDL was released yesterday.
According to the release notes, this is a major release. They also highlight several OpenGL chnages and updates as well as major changes to the build system.
The most significant change for me is the ability to build Universal Binary applications for Mac OS X. This is possible using Xcode or traditional makefiles. This is great news for all Mac game developers.
You can always get the latest version of SDL from their download page.
Published by Tony at May 5, 2006
in SDL.
Two SDL tutorials have been added to the site:
These should be enough to get you started with SDL. More advanced tutorials are coming soon.