Published on
November 20, 2007 in
Ruby and SDL.
After over a year of inactivity I’m back with a new tutorial. Hopefully it won’t take me so long to write the next one. Only time will tell.
My latest tutorial is called Getting Started With Rubygame. It’s a very brief introduction to the Rubygame library. Rubygame is a wrapper for SDL.
Check out the tutorial and let me know what you think.
Published on
May 19, 2006 in
SDL.
A third SDL tutorial has been added to the tutorials page:
I received a few requests to add animation to the previous tutorial, so here it is.
Also, the downloads for the other two SDL tutorials have been updated with project files for Visual C++ 2005.
Published on
May 18, 2006 in
SDL.
The latest update to SDL was released yesterday.
According to the release notes, this is a major release. They also highlight several OpenGL chnages and updates as well as major changes to the build system.
The most significant change for me is the ability to build Universal Binary applications for Mac OS X. This is possible using Xcode or traditional makefiles. This is great news for all Mac game developers.
You can always get the latest version of SDL from their download page.
Published on
May 5, 2006 in
SDL.
Two SDL tutorials have been added to the site:
These should be enough to get you started with SDL. More advanced tutorials are coming soon.