Archive for the 'Lua' Category

Lua Tutorial Updates

All three Lua tutorials have now been updated to cover version 5.1 of Lua. I’ve also started working on a fourth Lua tutorial that’s more of a real world example of using scripts within a game. Hopefully I’ll have it finished next week.

The downloads have been updated to include project files for Visual C++ 2005. I can’t think of any good reason to support Visual C++ 6 anymore. I left the older downloads at the bottom of each tutorial in case anyone is still interested in Lua 4.0 or 5.0.

Lua Tutorials

Three Lua tutorials have now been added to the site:

These should provide everything you need to start adding Lua scripting to your games.