Monthly Archives: May 2006

Open Source Games

Can you imagine trying to become a writer without ever reading any books? It seems crazy. So why is it that so many people try to become programmers without ever reading any code? There’s a lot to be learned from … Continue reading

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More Experimental Gameplay

This could be considered a continuation of yesterday’s post… Jenova Chen is a student in Interactive Media at the University of Southern California School of Cinema and Television. He has designed two of the more interesting games I’ve played lately. … Continue reading

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Experimental Gameplay

Looking for a way to take your game programming skills to the next level? How about creating a complete game in less than a week? That’s just what these Carnegie Mellon grad students discuss in their Gamasutra article: How to … Continue reading

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Sprite Animation Tutorial

A third SDL tutorial has been added to the tutorials page: Animating Sprites with SDL I received a few requests to add animation to the previous tutorial, so here it is. Also, the downloads for the other two SDL tutorials … Continue reading

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SDL 1.2.10 Released

The latest update to SDL was released yesterday. According to the release notes, this is a major release. They also highlight several OpenGL chnages and updates as well as major changes to the build system. The most significant change for … Continue reading

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Carmack’s MegaTexture

Gamer Within has a two page Q&A with John Carmack. It covers his new MegaTexture technology used in Enemy Territory: Quake Wars. The idea behind MegaTexture is to use one giant texture to cover the entire terrain. The example given … Continue reading

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Lua Tutorial Updates

All three Lua tutorials have now been updated to cover version 5.1 of Lua. I’ve also started working on a fourth Lua tutorial that’s more of a real world example of using scripts within a game. Hopefully I’ll have it … Continue reading

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Visual C++ 2005 Express

Last month Microsoft announced that the Express Editions of Visual Studio 2005 are now free forever. This is great news for anyone looking for a low-cost way to get into game development on the Windows platform. Linux and Mac OS … Continue reading

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Never Too Old

One of my favorite new gaming sites has got to be 2old2play – the Older Gamers Paradise. It’s written specifically for the “older” gamer, which by their definition is 25 years or older. They have a pretty active forum going, … Continue reading

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SDL Tutorials

Two SDL tutorials have been added to the site: Getting Started With SDL Moving Sprites With SDL These should be enough to get you started with SDL. More advanced tutorials are coming soon.

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